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(+3)

i didn't think a game could bring such feelings and memories back. Holy shit. i feel like i couldve known the ppl in this game for an eternity and I'm just now parting ways with them even though it's a 15 minute experience

(+9)

Let me lay it directly on the dotted line about this game. This may be the most sincere effort I've ever experienced. That is what makes it so effective. If the writer/developer had censored their emotional punches in any way it would have seemed theatrically melodramatic, but every moment is one that is familiar to all of us who have been on the internet for the better part of a decade. The developer has an encyclopedic knowledge of internet culture, right down to it's absolute ugliest parts and that's because they care. This game is a reflection of that care. You will feel anywhere from lowkey to highkey bad after playing this game because if you walk around in the world functionally you are not accustomed to caring this much regularly. If any human cared as much as this game cares round the clock it would break them within a week. And yet as heavy as the political context weighs in this game, there's hardly any moralizing or pontification to be found. The game is a shrieking and whispering brutal confrontation of and a sincere, manic and core-dense love letter to the old internet.  It is a reminder that you can feel nostalgia for something that was, and still is, both fundamentally and existentially horrifying.

Absolutely amazing honesty and a gut-wrenching atmosphere to back it up.

I agree 100% with what this person said, the honesty in the writing makes it convincing enough to latch onto.

(+6)

It has truly been a long time since a game shook me this much. I'm truly grateful that you've put this out into the world, and I will continue to follow it until it comes out, no matter how long that may take. Thank you again. <3

(+6)

wow i cannot stress enough that you should be proud of what you've created here - this has really affected me deeply.

you've really diagnosed some of the illnesses that afflict these kinds of spaces. It makes me think of all the young disaffected/atomized people stuck inside right now turning into some of these characters. 

the car ride sequence was the highlight of this and just emotionally devastating to me as someone who's heard/experienced every single part of the conversation(s) before. I think the fact that it's presented so earnestly (almost as if you're just holding up a mirror) makes it so impactful. it made me smile a bit.

i've tried one of your other games and saw that the pacing/cutting technique is a consistent stylistic flair - i think its very strong and allows you to explore all of these different ideas without being clumsy.

you're really talented; no one has ever managed to (not to be cliche but) make art about this very particular and niche experience (referring specifically to the car ride sequence, but also more generally to the western hikikomori/nazi types). 

thanks for putting this out and i can't wait to see what you do in the future.

(1 edit) (+2)

this is an amazing comedy.

(+2)

Brilliant. The surreal visuals, excellent soundtrack, and brilliant writing sell it all. It's very impactful, it left me reeling after I was done. It's not something I'll ever forget, even in this limited demo. It's incredibly affecting as someone who heavily relates with many of the scenarios discussed on an eerily close level. I haven't even replayed and seen if any actions I take might affect it (I didn't do anything but sit and watch for the first playthrough).


However, I think the game's pacing, in this demo at least, is incredibly abrasive and difficult to accept, so to speak. The game is aggressively fast and does not stick on a thread for very long at all and the sudden shift in tone and in topic is such a whirlwind it makes the game hard to keep track of and hard to keep invested. It's unclear if this is a 'vertical slice' of the game, or if the final game is really going to have pacing like this, and if it does, I think that would be to its detriment. The gamut of topics hit, the ways they are written, and the lightning speed at which they are portrayed left me exhausted, and also confused the tone. This was a game where I wasn't sure if at times I should laugh at what I thought MIGHT be a joke, and at every point, it felt incredibly rude TO laugh at what might NOT be a joke and be a very, very real representation of something very, very real that you went through.

Put simply, it's too much. If this is the pacing the final game is planned to have, then it's a game that will be difficult to take seriously because it won't stay in one place for long enough. If this is just the first fifteen minutes of the game, then that's probably fine, but if this is the level the game will beat from beginning to end you'll exhaust your audience by saying too much too quickly and not giving them any time to absorb or think about it.

This is a brilliant work in its current form. It's challenging in a way I've never had a game be, and not in the "this is what games can do" way, but in the way no game has challenged me with its words before. It just needs time to breathe. It needs time to let players sit with what they have heard and process it. At this point, the content beyond the blunt messaging is almost incomprehensible. It's a game I cannot recommend in its current state because of that, and I want it to be a game I recommend to everyone.

(+3)(-1)

Its certainly got a lot of effort poured into it and it shows but i find it really heavy-handed to me with its topics. Kinda feels like being blundgeonned over the head by whatever topics the dev wanted to talk about to a point where its borderline absurd and it kinda feels like a joke more than it trying to be realistic. 

(+2)

I haven't played a game like this before, I don't think. The topics you deal with in this demo hit so close to my, and I guess many others' experiences with online games. Subcultures that find their place in MMOs, the way these virtual spaces get appropriated by alt-right groups, long-standing rumors about secrets in the game...

You have something very special here and, after playing this demo, I'm sure you can explore these topics with the respect and care that is needed. I'm looking forward to the full game.

(+2)

Real interested in this game. Very unique concept. Hoping that it gets a release soon, or at the very least a demo.

thanks for you interest in the game! a demo is now available!

(+1)

Sounds great! Thanks

(+2)

i'm hyped for this

I can't wait any longer for this game ...... S2

(+2)

I love the whole idea. I'd love to play this.

(+5)(-11)

The premise is laughable, however the aesthetic itself is very tempting. Best of luck!

(+2)

I love the aesthetic. I'm totally down with everything about this project. 

(+2)

Sounds very interesting

(+2)

I would love to play this whenever a demo is made!

the demo is now available!

(+3)

very cursed aesthetic :) can't wait to play

(+1)

This looks amazing just the screenshots are making me feel that deep gut punch that the death of an MMO makes you feel. 

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